I don’t play a lot of games these days, but I have a veeeeeery long backlog and I like to write a few words once I’ve finished a game – whether I liked it or not. Typically I post these short blurbs as reviews on Steam, but if you’re like me and have limited time, perhaps you’re curious what kind of games I recommend. So, without further ado:
We Happy Few
A very compelling story, hugely atmospheric and packed with brilliant world-building. If you’re like me, this is probably what drew you to this game in the first place. However, this is sadly overshadowed a bit by some janky, drawn-out gameplay that can feel very sluggish at times. This game would have been massively improved by being shorter and having more time put into quality assurance, as there are still glitches, unlikely to ever be patched out. All this being said, if you can pick this game up with DLC at a steep discount – I believe I paid €5 for the works – and you’re willing to put up with an unpolished experience, then it’s certainly worth trying out.
Hammerwatch II
A decent top-down dungeon crawler which offers varied and challenging combat in a well-designed world that is enjoyable to explore. I didn’t come across any major bugs, but the game still feels like it could have benefitted greatly from additional player testing and feedback, as some aspects of the design detract from the experience. For example, the game is in dire need of quest markers and a more comprehensive fast travel system. Perhaps this is a nod to old-school adventure games which often put more of an emphasis on slow exploration and discovery of quests rather than running straight for a point on the minimap.
I played on normal difficulty and didn’t have much of an issue, though there is a bonus post-finale boss at the end that I was unable to make a dent in even with a maxed-out character. This, too, feels less like an intentional choice and more like a lack of polish. Regardless, there’s enough to like about this game that I’ll recommend it, and I hope to see more from this developer in the future.
Two Point Hospital
Are you looking for a modern version of Theme Hospital, that game you remember playing in potato-vision on your dad’s PC in the 90s? Look no further; this is literally that – and a very good incarnation of it, too. A cute, peculiar and funny take on the management simulator genre where you’re tasked with building and operating a series of hospitals under increasingly perilous conditions. Initially, you unlock technologies that allow you to treat novel diseases. Later, difficulties such as environmental disasters are introduced to spice things up.
I’ve played this game for about 40 hours and there are still plenty of scenarios to go, but eventually the game does run out of variety and it feels like you’re just repeating the same motions. Considering this game is often available at a deep discount I’d still consider it well worth the price, and there are DLCs galore for those who want to keep going past the base game. I thoroughly enjoyed Two Point Hospital and can certainly see myself coming back to play it again.
Battlestar Galactica Deadlock
I’m aware this game has been delisted from Steam, but what the heck, I’ll review it anyway. I’ve never seen a single installment of the actual Battlestar Galactica franchise, but I love games that offer me massive space battles (like Homeworld, Fractured Space, Starpoint Gemini, …) and this offered more of that, so I picked it up a while back. While I would have appreciated a bit more ship variety, there’s no one-size-fits-all and so you end up using most of the ships available. The battles are gorgeous and I found myself watching the replays more often than not.
As for the downsides, I didn’t find myself engaging with the story (certainly knowing the lore might have helped) and the UI isn’t particularly good. I feel like it’s overly simplified and hiding a lot of useful information. For instance, there is no way to see firing arcs in 3D, which is critical for ship positioning. Outside of the space battles, there’s not that much to do, the larger gameplay loop is pretty much just moving stuff around. Once you’ve had your fill of large starships exploding, the game runs out of things to offer.
Would I still recommend it? Sure. But good luck buying a copy.
Donut County
This is less than two hours of game, much of which is cutscenes, and the gameplay consists of making stuff fall down a hole that gets bigger as it swallows more stuff. The story is fixed and offers no replayability; once you complete it, that’s your lot. With all that in mind, it’s arguably quite overpriced at €12. Do I still recommend it? Hell yes. We need more sweet, silly games like this and I’ll take a short game that’s fun and doesn’t overstay its welcome over something that offers 200 hours of repetitive grinding, any day of the week. Get it while it’s on discount.
Divinity: Original Sin 2
With this game having so many positive reviews, I thought I’d focus on the negatives. First things first: if you like RPGs, I absolutely recommend you play this. The story is engaging, the characters are interesting and deep, the game’s got great graphics and you have a lot of freedom to play the way you want. As far as RPGs in this style go, this is almost certainly the best I’ve played (I have not played BG3 yet).
My main issue with this game is that it takes the usual slightly unforgiving quality of branching story RPGs and dials it up to eleven. You want to miss out on entire questlines because you failed a skill check you didn’t know was coming? You like resorting to save-scumming because you’re constantly losing party members to RNG? You like needing to have the game wiki open on a second screen? In my mind, while this is part and parcel of the genre and familiar to old-school players, in a game that already takes 120 hours to finish ONE playthrough, it’s excessive.
On that note, even with guides, through your choices you will always lock yourself out of parts of the story, so if you want to see those bits you’ll be playing through the whole game multiple times – including all the quests that don’t change. As for me, I don’t have unlimited time for playing games, so I noped out after the first round, though I nonetheless enjoyed it very much.








































